The very core gameplay is centred around Antibiotic resistance, you play as an antibiotic and the goal is to absorb as many of the bacteria as you can, however the will also be able to become resistant to you. As a defence the player can switch antibiotic to combat resistant bacteria. However the player also risks creating a superbug which is resistant to all the antibiotics available to the player.
In simple terms, where you are advised to destroy the bacteria through natural means (with your basic gun). Utilising your more powerful antibiotic wide shot you can take out bacteria with ease but run the risk of running into more resistant bacteria later in the game.
The game places you in the shoes of Dr Swiperson: the General Practitioner. You have a queue of patients that urgently need help, and you don't have much time for each patient. You need to quickly check their symptoms and determine if they need antibiotics or not. Although initially it’s safer to give everyone antibiotics, it increases the bacteria's resistance on everyone's game, which increases the chance of the antibiotics not working. Be conservative with your prescriptions or everyone will find that they eventually don't work! The game also store statistics on the amount of correct diagnoses, the amount of people the global population that died because of the bacteria and the overall resistance.
The game is set in a fantasy world, in which you cast magical spells to cure a spreading decay in a beautiful forest, but as you cure this decay, you find your spells becoming less effective. The aim was to parallel the process of developing resistance within a setting that was approachable for a younger audience.
The player is an antibiotic. Bacteria are multiplying and killing cells in a body, and the player has to try to kill as many bacteria as possible. We had plans that the bacteria would evolve to resist the antibiotic over different stages, and the player would have to find 'power-ups' to be able to kill the evolved bacteria, but we didn't have enough time to make this happen.
Indirect. Taking antibiotics can be helpful as a short time solution, but you can get more points in game by choosing not eat food with antibiotics, and avoid the risk of super bug development.
The game has you playing as a bacteria trying to infect a person who is taking antibiotics. The antibiotics appear difficult to avoid until the player dies again and again, learning how to recognise the different antibiotics and move to the 'safe spots' the player has learnt. This learning process from the player parallels the resistance that bacteria gains from repeated contact with antibiotics. In a brief prologue the game shows how antibiotics kill not just the player (bad bacteria), but also the NPC (good) bacteria that are helping the body defend. In addition the game has several stages of 'multiplication' where the player bacteria creates loads of replica bacteria, showing how the adaptation is passed on.
Resistance! looks at the defense mechanisms bacteria uses to fight against anti-biotics and has a mini game based around each mechanism.
Doctor Dooalot is a multiplayer parlour game that asks players to play out the role of patient and doctor in a GP surgery. Players use their mobile, tablet or PC to connect to a game, and are then randomly chosen to either be a patient or the lone GP. With a slew of randomly assigned illnesses, symptoms and stage directions, the GP player must diagnose each patient and decide whether to prescribe them antibiotics, in a hectic parody of a real life doctor’s surgery.
The Legend of Ribcage : The Microbe Fantasy, puts you in the world of germs, that become ever resistant to antibiotics. Tap the microbes to administer antibodies to them, and use antibiotics when things get out of hand.
The theme of the Jam is ‘Antibiotic Resistance’ – we want to see games that teach about and raise awareness of this issue in fun and engaging ways.
The jam will take place in Plymouth University's Babbage building, where developers taking part can stay for the full 48 hours. However, you can also take part remotely, and we'll have a Discord room for remote developers to join.
You can take part solo, or as part of a team.
You’ll be asked to submit a build of your game, as well as some gameplay footage, to a google drive folder, and to fill out a form with some more details on your entry.
Fri 30th September
18:30 – 19:00 – Set Up Time At Jam Site
19:00 – 20:00 – Introductory Talks On Antibiotic Resistance (These talks will be streamed live, or recorded and made available afterwards)
20:00 Onwards – Development Begins
Saturday 1st October
Sunday 2nd October
20:30 – Jam Ends
20:00 – 22:00 – Submission Time
After all submissions have been collected, the games will be judged by a panel of professionals from the games and medical industries.
First, second and third prize will be decided, and the winning developers offered the opportunity to take part in the Venturefest South West event.
All developers taking part will be sent feedback on their entry from the judges.
Judges will be awarding additional points for the inclusion of these features:
Highly Infectious – Design your game to be as accessible and easy to share as possible.
Grown Up – Design your game to include the important messages for 16 – 24 year olds provided by the Longitude Prize (Will be made available to developers taking part).
As an additional challenge, we'd like to see projects including these features:
Highly Infectious – Design your game around accessability and shareability.
Mature – Design your game to include the important messages for 16 – 24 year olds, provided by the Longitude Prize (Will be made available to developers taking part).
The developers of any game submitted to the jam who indicate that they would like to have their game included in the Games For Better showreel will be featured.
The showreel will contain gameplay footage of each of the games, as well as details about the developer, supplied during the submission process.
If your project is chosen as a winner, you’ll be offered the chance to make a short presentation about you, your game and your development process at the Venturefest South West event, more details of which can be found at the link below.Grab your free ticket here
Your presentation will form part of a one hour session on the Games For Better jam, taking place at Venturefest South West
The event will be a great showcase of the power of games for delivering educational content in an engaging and accessible way.
We will be presenting the results of the Game Jam on stage at Venturefest South West, where chosen developers will be giving an in-depth look into their game and their development process over the 48 hours.We will also have a stand at the event, where you will be able to view a showreel of the games submitted, as well as playing some of those games yourself.
In-keeping with the aims of Venturefest, we’re looking to encourage the connection of businesses and innovators, and details of all the developers involved in the event will be made available.If you're looking for engaging solutions to problems, coming to the Venturefest session, visiting our stand, or just checking out our showreel will give you a chance to see first-hand what games can offer that other formats can’t.
We chose the theme to go alongside one of the areas that Venturefest looks to cover - Digital Health.
Antibiotic Resistance stood apart from other important global health issues as a problem that ordinary people could take action against through just a few simple behaviours, if only those behaviours were being made more widely known through engaging media, such as games.
The Longitude Prize is a challenge with a £10 million prize fund to reward a diagnostic test that helps solve the problem of global antibiotic resistance. It is being run by Nesta and supported by Innovate UK as funding partner.
Having recently released their own game, Superbugs, in support of awareness of this cause, Nesta have provided their support in promoting the event, and guidance in regards to the most important messages that need to be conveyed about Antibiotic Resistance.